More of an abstract exercise in mood than a complete narrative experience, Good Night, Good Morning, was developed as part of Ludum Dare 41. Most interactions with this dream-world happen in first person, however, GNGM also has a driving sequence and an asteroids-esque minigame.
With the theme being Combining two incompatible genres, the initial concept was intended to mix a narrative “walking simulator” experience, with a mini-game collection, similar to WarioWare. With a scope seemingly too large, the game organically developed into a more linear Lynchian dream experience, with each intended mini-game taking on more thematic role in the narrative, hinting at the unnamed main character’s professional anxieties.
- W/A/S/D : All movement
- Left Mouse: Fire flare
You can download Good Night, Good Morning from here.